MetaHero is a fine game that combines hero synthesis, character upgrade, stand defense, and earn while playing, with the background of defending the human tribe and defending against monster attacks. In the game, players can buy treasure chests and complete level defense to get hero characters (NFT) to participate in the game to play for gold. Players participate in daily hero synthesis, defeat monsters, level up and other tasks to obtain three game resources, Aura Stone ASB, Magic Wood MWB and Holy Water HWB, which can be exchanged for HSPC through Swap, eventually creating a game based meta-universe economic ecological space.
In order to make it easier for players to enter the world of MetaHero, this article will introduce the gameplay strategy in detail. The following are the details of each step.
Players need to buy HSPC through the VAEX exchange to withdraw to the game, in order to open the blind box treasure box to get the senior hero NFT to participate in the game to play gold, blue hero is a system gift, only a very small amount of gold gain, but also need to use HSPC to exchange the appropriate amount of Aura Stone ASB, Magic Wood MWB, Holy Water HWB three game resources tokens used to play gold consumption.
VAEX korea exchange download link: https://m.vaex.tech/en_US/
2. Top-up MHC
Players need to go to TP wallet to log in OASwap, then use USDT to exchange MHC (MHC contract address: 0x04Ef9272661420c4164Ad7179a962A51b648AED0) transfer to the game, MHC will be used to pay for the cost when opening the blind box. OAswap link: https://swap. oasisonline.club/
ExchangeASB, MWB, HWB
Before each player starts playing the game, they must exchange a small amount of ASB, MWB, and HWB through the built-in Swap of the game for deduction of game consumption.
① Open the blind box treasure chest through the mall, there are three types of treasure chests, each box has the corresponding color quality, respectively purple, purple +, orange, open the treasure chest can randomly get different hero characters.
② Buy heroes through the trading square, or friends to increase each other.
Each character can only choose one class of heroes (according to the color distinction) to fight, the extra hero cards can be sold or starred to improve the gold output.
Each hero needs to buy energy once a day (energy consumption), energy consumed 100% to get 50% bonus.
You can see the energy value when you open the hero details, the energy value consumed is different for different classes and levels of heroes, the specific parameters are compared to the energy consumption table.
Use the highest level hero for defense, defeat all the monsters for success, and vice versa for failure; pass the elite level, will drop the treasure chest, open the chest to get runes, pet cards and hero cards (90% probability of blue cards, other cards drop 2.5% each).
Upgrades are divided into base level and hero level
The base level determines the starting level of the synthetic hero, and the total number of stars in any hero faction determines the upper limit of the base level
① You can activate a hero by buying one (buy from trading square, get from opening blind box).
② Upgrade: Each level of upgrade requires the consumption of 3 initial cards. For example, level 1 upgrade to level 2 requires 3 cards, level 2 upgrade to level 3 requires 3 cards …… level 20 upgrade to level 21 requires 3 cards. Each upgrade also requires the consumption of MHC + HSPC, the specific consumption of a card requires the consumption of the initial card value of 5% MHC + 5% HSPC, and so on. The higher the star rating of the hero, the more efficient the resources produced. The higher the star level, the higher the efficiency of clearance. (Note: free blue hero upgrade is not included in this rule, but the upgrade logic is the same, free blue hero can increase the total number of stars in the camp)
IV. Additional features
1. Attack ✖2:You can use 50 diamonds to increase the attack and get 1000 magic crystals for every 5 activations.
2. Silver ✖4: 50 diamonds can be used to increase the silver output multiplier, and 1000 rune fragments can be obtained for every 5 activations.
3. Pet system: In the battle, the pet can assist the hero for damage output; in the process of clearance treasure chests have a chance to open the pet card, used for pet upgrade, the higher the pet level, the higher the combat power.
4. Rune system: Assembly runes can significantly improve the pet’s attack attributes, can be synthesized from low-level runes + pieces of high-level runes.
5. Scroll system: assembly scrolls can significantly improve the hero attack attributes, can be synthesized from multiple low-level scrolls high-level scrolls, different levels and less than 4, there will be a probability of failure.
6. Monster Codex: every first time you defeat a new monster, you can get a monster icon, there will be a corresponding diamond reward.
1. Wallet: Click on the wallet, you can jump to the corresponding account wallet, you can view the guild, account details, share the invitation link to friends, as well as view the assets, recharge, withdraw coins, Swap transactions, provide liquidity to get the fee income.
2. Store: Click on store, you can jump to open treasure chest page, according to the assets of the wallet, choose the corresponding treasure chest to open/get heroes through trading square.
VI. Output mechanism
1. The heroes need to choose the day to participate in the kind of resources to obtain, when the completion of the day’s physical consumption will be given 50% of the production, for example: the user has to refine the Fang Shi (production: A for 100, B for 90, C for 75) and choose to produce A, after the consumption of physical energy can get 50 A, while 20% of B and 20% of C need to be deducted; and the user if you choose to produce B, after the consumption of physical If the user chooses to produce B, he can only produce 45 Bs after consuming physical strength, while 20% of A and 20% of Cs need to be deducted.
2. The other 50% of the production energy needs the user to choose to enter one of the three copies to get the reward, copy 1 for the immortal stone ASB production, copy 2 for the sacred wood MWB production, copy 3 for the holy water HWB production, for example: the user has a refined Fang Shi (production energy: A for 100, B for 90, C for 75) to fight copy 1, after completing and winning 10 games, you can get 50 A, while 20% of B and 20% of C need to be deducted. If the user chooses to enter copy 3, after completing and winning 10 games, he can only get 37.5 Cs, while 20% of A and 20% of B have to be deducted.
1. The heroes need to choose the day to participate in the kind of resource acquisition (in the assets below a resource setting, you can click on any one of the three resources to choose), when the completion of the day’s physical consumption will receive 50% of the production, the other 50% of the production needs to be selected by the user to enter the map of the three copies (ASB battlefield, HWB battlefield, MWB battlefield, each battlefield has 10 daily Each battlefield has 10 challenges per day) to complete the challenge in order to obtain the maximum yield.
2. The settlement of the output requires the deduction of two other assets, when the settlement of the other two assets is not enough to deduct will affect the settlement of revenue (for example, 20 coins need to be deducted as consumption, only 10, then only 50% of the settlement of energy).
Every night after 0:00, the income will pop up when you log in the next day, click on the income box to settle the previous day’s income.
For example, if you get a Orange Apollo (suppose it is worth 100USDT worth of HSPC+5%MHC is required), suppose the output of Aura Stone ASB is 80, the output of Magic Wood MWB is 63, and suppose the output of Holy Water HWB is 107. To complete the task every day and produce Holy Water HWB 107, need to consume Aura Stone ASB 16 (20%), Holy Water HWB 12.6 (20%). Then the wallet needs to be pre-charged in advance: ASB > 16 of Aura Stone, HWB > 12.6 of Holy Water, if it is not enough, it will affect the final payment.
Assuming that the HSPC is 1U according to the exchange price, 4×1U=4U/day, 4Ux50=200U, it will take about two months to easily achieve 2-3 times out.
Note: The income calculation fluctuates according to the price of HSPC. When the price of HSPC increases, the income increases; when the price of HSPC decreases, the income decreases.
Attachment: hero output/consumption data table is as follows
NFT heroes (Chests)
In the main screen of the game, you will see a button at the right that says STORE and there are 3 levels of chests that can be bought. These chests will contain 1 hero NFT card and these heroes are more powerful than 4 beginner heroes where you start the game with.
What is MHC?
MHC is a in game currency that exist in the BSC and the trading pair is MHC <=> USDT. The contract address for MHC is: 0x04Ef9272661420c4164Ad7179a962A51b648AED0
p.s. You will get 10 MHC as a bonus for every 100 stages clear.
To transfer SIT to your in-game wallet, you will first need to convert them to SIT (BEP20) tokens and this can be done with the FuturesCash APP.
Using SIT to purchase NFT chests
You can purchase the NFT Chests in the game by using MHC (using USDT to buy MHC) + SIT in-game wallet.